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Wood doesn't just play games, he's been in a bunch of them. He voiced Spyro in two games, reprised his role as Frodo in a few Lord of the Rings games, played Jonathan Crane (aka Scarecrow) in Batman: ...
During a behind-closed-doors look at Double Fine's latest game Keeper, I'm struck that this is probably the studio's strangest game yet. With a back catalogue that includes everything from psychic ...
In a surprise shift for the series, Battlefield 5 actually pulled back a lot of the power from spotting, opting for a simple, non-tracking ping system and leaning more towards specific tools for more ...
Combat, though, looks like a departure from the Pokémen of yore. In place of the turn-based combat you know and love, the brief glimpse we get in HoYoverse's clips is far more auto-battler than ...
It's smart, for sure, but what I will say is that I've still not managed to get it to effectively crop a square image to 16:9, and that is real basic editing stuff, Googs. Gemini just told me it was ...
Crystal Dynamics, which was co-developing the cancelled Perfect Dark reboot, imposed another round of layoffs today.
But let's be real, it's hard not to feel that Bethesda would be making a lot more noise about Starfield if it had gone down ...
Horror 'We proved people wrong:' After Silent Hill 2, Bloober Team's survival horror developers are no longer 'feeling like underdogs all the time' Horror Cronos: The New Dawn's sci-fi survival horror ...
Valve's platform was reported to have hit 40 million concurrent users earlier this year after Monster Hunter Wilds drew in ...
Graphics Cards Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic's continuous updates, but we'll still see them for a while because of the way games are made ...
Gaming Industry Out of the blue: How a Quake blog turned PC gaming news site has stayed a haven from 'internet enshittification' for nearly 30 years Card Game Balatro doesn't have microtransactions ...
"Much of the technology we’re introducing with Voyagers is shared with our next game, Light No Fire, which is a truly open ...
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